MemorySSA¶
Introduction¶
MemorySSA
is an analysis that allows us to cheaply reason about the
interactions between various memory operations. Its goal is to replace
MemoryDependenceAnalysis
for most (if not all) use-cases. This is because,
unless you’re very careful, use of MemoryDependenceAnalysis
can easily
result in quadratic-time algorithms in LLVM. Additionally, MemorySSA
doesn’t
have as many arbitrary limits as MemoryDependenceAnalysis
, so you should get
better results, too. One common use of MemorySSA
is to quickly find out
that something definitely cannot happen (for example, reason that a hoist
out of a loop can’t happen).
At a high level, one of the goals of MemorySSA
is to provide an SSA based
form for memory, complete with def-use and use-def chains, which
enables users to quickly find may-def and may-uses of memory operations.
It can also be thought of as a way to cheaply give versions to the complete
state of memory, and associate memory operations with those versions.
This document goes over how MemorySSA
is structured, and some basic
intuition on how MemorySSA
works.
A paper on MemorySSA (with notes about how it’s implemented in GCC) can be found here. Though, it’s relatively out-of-date; the paper references multiple memory partitions, but GCC eventually swapped to just using one, like we now have in LLVM. Like GCC’s, LLVM’s MemorySSA is intraprocedural.
MemorySSA Structure¶
MemorySSA is a virtual IR. After it’s built, MemorySSA
will contain a
structure that maps Instruction
s to MemoryAccess
es, which are
MemorySSA
’s parallel to LLVM Instruction
s.
Each MemoryAccess
can be one of three types:
MemoryDef
MemoryPhi
MemoryUse
MemoryDef
s are operations which may either modify memory, or which
introduce some kind of ordering constraints. Examples of MemoryDef
s
include store
s, function calls, load
s with acquire
(or higher)
ordering, volatile operations, memory fences, etc. A MemoryDef
always introduces a new version of the entire memory and is linked with a single
MemoryDef/MemoryPhi
which is the version of memory that the new
version is based on. This implies that there is a single
Def
chain that connects all the Def
s, either directly
or indirectly. For example in:
b = MemoryDef(a)
c = MemoryDef(b)
d = MemoryDef(c)
d
is connected directly with c
and indirectly with b
.
This means that d
potentially clobbers (see below) c
or
b
or both. This in turn implies that without the use of The walker,
initially every MemoryDef
clobbers every other MemoryDef
.
MemoryPhi
s are PhiNode
s, but for memory operations. If at any
point we have two (or more) MemoryDef
s that could flow into a
BasicBlock
, the block’s top MemoryAccess
will be a
MemoryPhi
. As in LLVM IR, MemoryPhi
s don’t correspond to any
concrete operation. As such, BasicBlock
s are mapped to MemoryPhi
s
inside MemorySSA
, whereas Instruction
s are mapped to MemoryUse
s
and MemoryDef
s.
Note also that in SSA, Phi nodes merge must-reach definitions (that is, definitions that must be new versions of variables). In MemorySSA, PHI nodes merge may-reach definitions (that is, until disambiguated, the versions that reach a phi node may or may not clobber a given variable).
MemoryUse
s are operations which use but don’t modify memory. An example of
a MemoryUse
is a load
, or a readonly
function call.
Every function that exists has a special MemoryDef
called liveOnEntry
.
It dominates every MemoryAccess
in the function that MemorySSA
is being
run on, and implies that we’ve hit the top of the function. It’s the only
MemoryDef
that maps to no Instruction
in LLVM IR. Use of
liveOnEntry
implies that the memory being used is either undefined or
defined before the function begins.
An example of all of this overlaid on LLVM IR (obtained by running opt
-passes='print<memoryssa>' -disable-output
on an .ll
file) is below. When
viewing this example, it may be helpful to view it in terms of clobbers.
The operands of a given MemoryAccess
are all (potential) clobbers of said
MemoryAccess
, and the value produced by a MemoryAccess
can act as a clobber
for other MemoryAccess
es.
If a MemoryAccess
is a clobber of another, it means that these two
MemoryAccess
es may access the same memory. For example, x = MemoryDef(y)
means that x
potentially modifies memory that y
modifies/constrains
(or has modified / constrained).
In the same manner, a = MemoryPhi({BB1,b},{BB2,c})
means that
anyone that uses a
is accessing memory potentially modified / constrained
by either b
or c
(or both). And finally, MemoryUse(x)
means
that this use accesses memory that x
has modified / constrained
(as an example, think that if x = MemoryDef(...)
and MemoryUse(x)
are in the same loop, the use can’t
be hoisted outside alone).
Another useful way of looking at it is in terms of memory versions.
In that view, operands of a given MemoryAccess
are the version
of the entire memory before the operation, and if the access produces
a value (i.e. MemoryDef/MemoryPhi
),
the value is the new version of the memory after the operation.
define void @foo() {
entry:
%p1 = alloca i8
%p2 = alloca i8
%p3 = alloca i8
; 1 = MemoryDef(liveOnEntry)
store i8 0, i8* %p3
br label %while.cond
while.cond:
; 6 = MemoryPhi({entry,1},{if.end,4})
br i1 undef, label %if.then, label %if.else
if.then:
; 2 = MemoryDef(6)
store i8 0, i8* %p1
br label %if.end
if.else:
; 3 = MemoryDef(6)
store i8 1, i8* %p2
br label %if.end
if.end:
; 5 = MemoryPhi({if.then,2},{if.else,3})
; MemoryUse(5)
%1 = load i8, i8* %p1
; 4 = MemoryDef(5)
store i8 2, i8* %p2
; MemoryUse(1)
%2 = load i8, i8* %p3
br label %while.cond
}
The MemorySSA
IR is shown in comments that precede the instructions they map
to (if such an instruction exists). For example, 1 = MemoryDef(liveOnEntry)
is a MemoryAccess
(specifically, a MemoryDef
), and it describes the LLVM
instruction store i8 0, i8* %p3
. Other places in MemorySSA
refer to this
particular MemoryDef
as 1
(much like how one can refer to load i8, i8*
%p1
in LLVM with %1
). Again, MemoryPhi
s don’t correspond to any LLVM
Instruction, so the line directly below a MemoryPhi
isn’t special.
Going from the top down:
6 = MemoryPhi({entry,1},{if.end,4})
notes that, when enteringwhile.cond
, the reaching definition for it is either1
or4
. ThisMemoryPhi
is referred to in the textual IR by the number6
.2 = MemoryDef(6)
notes thatstore i8 0, i8* %p1
is a definition, and its reaching definition before it is6
, or theMemoryPhi
afterwhile.cond
. (See the Use and Def optimization and Precision sections below for why thisMemoryDef
isn’t linked to a separate, disambiguatedMemoryPhi
.)3 = MemoryDef(6)
notes thatstore i8 0, i8* %p2
is a definition; its reaching definition is also6
.5 = MemoryPhi({if.then,2},{if.else,3})
notes that the clobber before this block could either be2
or3
.MemoryUse(5)
notes thatload i8, i8* %p1
is a use of memory, and that it’s clobbered by5
.4 = MemoryDef(5)
notes thatstore i8 2, i8* %p2
is a definition; its reaching definition is5
.MemoryUse(1)
notes thatload i8, i8* %p3
is just a user of memory, and the last thing that could clobber this use is abovewhile.cond
(e.g. the store to%p3
). In memory versioning parlance, it really only depends on the memory version 1, and is unaffected by the new memory versions generated since then.
As an aside, MemoryAccess
is a Value
mostly for convenience; it’s not
meant to interact with LLVM IR.
Design of MemorySSA¶
MemorySSA
is an analysis that can be built for any arbitrary function. When
it’s built, it does a pass over the function’s IR in order to build up its
mapping of MemoryAccess
es. You can then query MemorySSA
for things
like the dominance relation between MemoryAccess
es, and get the
MemoryAccess
for any given Instruction
.
When MemorySSA
is done building, it also hands you a MemorySSAWalker
that you can use (see below).
The walker¶
A structure that helps MemorySSA
do its job is the MemorySSAWalker
, or
the walker, for short. The goal of the walker is to provide answers to clobber
queries beyond what’s represented directly by MemoryAccess
es. For example,
given:
define void @foo() {
%a = alloca i8
%b = alloca i8
; 1 = MemoryDef(liveOnEntry)
store i8 0, i8* %a
; 2 = MemoryDef(1)
store i8 0, i8* %b
}
The store to %a
is clearly not a clobber for the store to %b
. It would
be the walker’s goal to figure this out, and return liveOnEntry
when queried
for the clobber of MemoryAccess
2
.
By default, MemorySSA
provides a walker that can optimize MemoryDef
s
and MemoryUse
s by consulting whatever alias analysis stack you happen to
be using. Walkers were built to be flexible, though, so it’s entirely reasonable
(and expected) to create more specialized walkers (e.g. one that specifically
queries GlobalsAA
, one that always stops at MemoryPhi
nodes, etc).
Default walker APIs¶
There are two main APIs used to retrieve the clobbering access using the walker:
MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA);
return the clobbering memory access forMA
, caching all intermediate results computed along the way as part of each access queried.MemoryAccess *getClobberingMemoryAccess(MemoryAccess *MA, const MemoryLocation &Loc);
returns the access clobbering memory locationLoc
, starting atMA
. Because this API does not request the clobbering access of a specific memory access, there are no results that can be cached.
Locating clobbers yourself¶
If you choose to make your own walker, you can find the clobber for a
MemoryAccess
by walking every MemoryDef
that dominates said
MemoryAccess
. The structure of MemoryDef
s makes this relatively simple;
they ultimately form a linked list of every clobber that dominates the
MemoryAccess
that you’re trying to optimize. In other words, the
definingAccess
of a MemoryDef
is always the nearest dominating
MemoryDef
or MemoryPhi
of said MemoryDef
.
Use and Def optimization¶
MemoryUse
s keep a single operand, which is their defining or optimized
access.
Traditionally MemorySSA
optimized MemoryUse
s at build-time, up to a
given threshold.
Specifically, the operand of every MemoryUse
was optimized to point to the
actual clobber of said MemoryUse
. This can be seen in the above example; the
second MemoryUse
in if.end
has an operand of 1
, which is a
MemoryDef
from the entry block. This is done to make walking,
value numbering, etc, faster and easier.
As of this revision, the default was
changed to not optimize uses at build time, in order to provide the option to
reduce compile-time if the walking is not necessary in a pass. Most users call
the new API ensureOptimizedUses()
to keep the previous behavior and do a
one-time optimization of MemoryUse
s, if this was not done before.
New pass users are recommended to call ensureOptimizedUses()
.
Initially it was not possible to optimize MemoryDef
s in the same way, as we
restricted MemorySSA
to one operand per access.
This was changed and MemoryDef
s now keep two operands.
The first one, the defining access, is
always the previous MemoryDef
or MemoryPhi
in the same basic block, or
the last one in a dominating predecessor if the current block doesn’t have any
other accesses writing to memory. This is needed for walking Def chains.
The second operand is the optimized access, if there was a previous call on the
walker’s getClobberingMemoryAccess(MA)
. This API will cache information
as part of MA
.
Optimizing all MemoryDef
s has quadratic time complexity and is not done
by default.
A walk of the uses for any MemoryDef can find the accesses that were optimized to it. A code snippet for such a walk looks like this:
MemoryDef *Def; // find who's optimized or defining for this MemoryDef
for (auto& U : Def->uses()) {
MemoryAccess *MA = cast<MemoryAccess>(Use.getUser());
if (auto *DefUser = cast_of_null<MemoryDef>MA)
if (DefUser->isOptimized() && DefUser->getOptimized() == Def) {
// User who is optimized to Def
} else {
// User who's defining access is Def; optimized to something else or not optimized.
}
}
When MemoryUse
s are optimized, for a given store, you can find all loads
clobbered by that store by walking the immediate and transitive uses of
the store.
checkUses(MemoryAccess *Def) { // Def can be a MemoryDef or a MemoryPhi.
for (auto& U : Def->uses()) {
MemoryAccess *MA = cast<MemoryAccess>(Use.getUser());
if (auto *MU = cast_of_null<MemoryUse>MA) {
// Process MemoryUse as needed.
}
else {
// Process MemoryDef or MemoryPhi as needed.
// As a user can come up twice, as an optimized access and defining
// access, keep a visited list.
// Check transitive uses as needed
checkUses (MA); // use a worklist for an iterative algorithm
}
}
}
An example of similar traversals can be found in the DeadStoreElimination pass.
Invalidation and updating¶
Because MemorySSA
keeps track of LLVM IR, it needs to be updated whenever
the IR is updated. “Update”, in this case, includes the addition, deletion, and
motion of Instructions
. The update API is being made on an as-needed basis.
If you’d like examples, GVNHoist
and LICM
are users of MemorySSA
s
update API.
Note that adding new MemoryDef
s (by calling insertDef
) can be a
time-consuming update, if the new access triggers many MemoryPhi
insertions and
renaming (optimization invalidation) of many MemoryAccesses
es.
Phi placement¶
MemorySSA
only places MemoryPhi
s where they’re actually
needed. That is, it is a pruned SSA form, like LLVM’s SSA form. For
example, consider:
define void @foo() {
entry:
%p1 = alloca i8
%p2 = alloca i8
%p3 = alloca i8
; 1 = MemoryDef(liveOnEntry)
store i8 0, i8* %p3
br label %while.cond
while.cond:
; 3 = MemoryPhi({%0,1},{if.end,2})
br i1 undef, label %if.then, label %if.else
if.then:
br label %if.end
if.else:
br label %if.end
if.end:
; MemoryUse(1)
%1 = load i8, i8* %p1
; 2 = MemoryDef(3)
store i8 2, i8* %p2
; MemoryUse(1)
%2 = load i8, i8* %p3
br label %while.cond
}
Because we removed the stores from if.then
and if.else
, a MemoryPhi
for if.end
would be pointless, so we don’t place one. So, if you need to
place a MemoryDef
in if.then
or if.else
, you’ll need to also create
a MemoryPhi
for if.end
.
If it turns out that this is a large burden, we can just place MemoryPhi
s
everywhere. Because we have Walkers that are capable of optimizing above said
phis, doing so shouldn’t prohibit optimizations.
Non-Goals¶
MemorySSA
is meant to reason about the relation between memory
operations, and enable quicker querying.
It isn’t meant to be the single source of truth for all potential memory-related
optimizations. Specifically, care must be taken when trying to use MemorySSA
to reason about atomic or volatile operations, as in:
define i8 @foo(i8* %a) {
entry:
br i1 undef, label %if.then, label %if.end
if.then:
; 1 = MemoryDef(liveOnEntry)
%0 = load volatile i8, i8* %a
br label %if.end
if.end:
%av = phi i8 [0, %entry], [%0, %if.then]
ret i8 %av
}
Going solely by MemorySSA
’s analysis, hoisting the load
to entry
may
seem legal. Because it’s a volatile load, though, it’s not.
Design tradeoffs¶
Precision¶
MemorySSA
in LLVM deliberately trades off precision for speed.
Let us think about memory variables as if they were disjoint partitions of the
memory (that is, if you have one variable, as above, it represents the entire
memory, and if you have multiple variables, each one represents some
disjoint portion of the memory)
First, because alias analysis results conflict with each other, and each result may be what an analysis wants (IE TBAA may say no-alias, and something else may say must-alias), it is not possible to partition the memory the way every optimization wants. Second, some alias analysis results are not transitive (IE A noalias B, and B noalias C, does not mean A noalias C), so it is not possible to come up with a precise partitioning in all cases without variables to represent every pair of possible aliases. Thus, partitioning precisely may require introducing at least N^2 new virtual variables, phi nodes, etc.
Each of these variables may be clobbered at multiple def sites.
To give an example, if you were to split up struct fields into individual variables, all aliasing operations that may-def multiple struct fields, will may-def more than one of them. This is pretty common (calls, copies, field stores, etc).
Experience with SSA forms for memory in other compilers has shown that it is simply not possible to do this precisely, and in fact, doing it precisely is not worth it, because now all the optimizations have to walk tons and tons of virtual variables and phi nodes.
So we partition. At the point at which you partition, again, experience has shown us there is no point in partitioning to more than one variable. It simply generates more IR, and optimizations still have to query something to disambiguate further anyway.
As a result, LLVM partitions to one variable.
Precision in practice¶
In practice, there are implementation details in LLVM that also affect the
results’ precision provided by MemorySSA
. For example, AliasAnalysis has various
caps, or restrictions on looking through phis which can affect what MemorySSA
can infer. Changes made by different passes may make MemorySSA either “overly
optimized” (it can provide a more acccurate result than if it were recomputed
from scratch), or “under optimized” (it could infer more if it were recomputed).
This can lead to challenges to reproduced results in isolation with a single pass
when the result relies on the state aquired by MemorySSA
due to being updated by
multiple subsequent passes.
Passes that use and update MemorySSA
should do so through the APIs provided by the
MemorySSAUpdater
, or through calls on the Walker.
Direct optimizations to MemorySSA
are not permitted.
There is currently a single, narrowly scoped exception where DSE (DeadStoreElimination)
updates an optimized access of a store, after a traversal that guarantees the
optimization is correct. This is solely allowed due to the traversals and inferences
being beyond what MemorySSA
does and them being “free” (i.e. DSE does them anyway).
This exception is set under a flag (“-dse-optimize-memoryssa”) and can be disabled to
help reproduce optimizations in isolation.